Recent Posts

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News and Announcements / New Sandbox Regions!
« Last post by hy on February 08, 2018, 11:36:54 AM »
I made some higher quality sandboxes on the three big servers.    They are named Litterbox, Litterbox 2, and Litterbox 3.     They are running different physics engines for testing mesh uploads and vehicles and such.

Litterbox:     ubODE physics and meshing
Litterbox 2:  ubODE physics / Bulletsim meshing combo
Litterbox 3:  Bulletsim physics and meshing

All three come with a little tower / lounge set up in the corner so you can watch, micromanage and heckle your friends as the build.

Enjoy! :)
News and Announcements / Great news! Mesh is fixed on most of the regions!
« Last post by hy on February 08, 2018, 11:22:49 AM »
We are still testing, but it looks really good so far!

I have to give credit where credit is due.    Part of the fix is due to new physics code from OSgrid and the OpenSim Dev team.   Excellent work Ubit and the Dev team!  Thank you!    We were also able to successfully merge a friend's code (who sadly, prefers to remain anonymous), that greatly improves avatar loading.    So we now have a very unique and powerful version of OpenSim!  :)

If your region is still experiencing missing mesh objects, please contact me and I will switch your region over to the new code ASAP.  I am just being slightly cautions and haven't switched the whole grid over yet.
News and Announcements / New Firestorm - Mesh not loading!
« Last post by hy on February 02, 2018, 06:18:05 PM »
Affects Firestorm 5.0.11 (53634) rel: Jan 12 2018

Firestorm screwed OpenSim again.    Take a look around.  You will probably see a bunch of naked avatars (well no complaints there), missing trees, buildings.

How to fix:

Hit:  CONTROL-ALT-SHIFT S     to open debug settings.

in the search box start typing...     FSEnforceStrictObjectCheck
Set to false!

That's it.   The missing mesh should appear in a moment.

Please take the time to express your appreciation to the Firestorm Team.  :/
Good, legal content / AVPainter ...SL clothing tool for windows is now FREE
« Last post by Han Held on January 11, 2018, 06:33:23 PM »
I just heard about this on G+ and it's installing.
It looks like it only makes old-school system clothing; but still...

It's free, it's legit and it might help someone out (I plan on kicking the tires and taking it out for a spin).
Good, legal content / Avastar's newest model...
« Last post by Han Held on January 02, 2018, 12:20:12 AM »
This is an interesting development. The folks behind Avastar have introduced a new, limited avatar to use as a base for creation.

You can read about it here:

Notably, you can (re)use it for commercial endeavors.

Potentially, it could take some of the wind out of Ruth 2.0's sails; but I doubt it will.
Ruth 2.0 is at the point where it's pretty well usable as a drop-in replacement for Athena (it's primary competitor). Once the applier and UI issues are smoothed out, it will work as a complete replacement.

Whereas the Avastar model doesn't have the huds or anything in place for it, and also uses the "Starlight" skin (which is even older than the eloh skins if I remember correctly). Also, unlike Ruth it doesn't seem to be designed to be used inworld (but in blender).
News and Announcements / New forums to discuss Intellectual Property issues
« Last post by hy on December 28, 2017, 10:00:42 AM »
I have added some new forums "Get Right with Cthulu"   Cthulu is a fictional evil god that is a destroyer of worlds.   He is coming.

In case you are not aware.   LOTS of places are being shut down because of copyright violations, largely targeting the "Athena" mesh avatars that are vastly popular, and are ripped illegally from Secondlife.     I will refrain from telling you "I told you so". 

These closed websites and grids are causing huge problems on our grid, because when OpenSim goes to lookup the creatorID information, OpenSim locks up and causes regions to be overwhelmed and crash.  I strongly suspect that this is happening everywhere, not just here.     I am handling the problem in a very temporary way, but a long term solution is needed.     If the other grids are being shut down for this, we are not far behind.     The people responsible will come after us eventually, so it is best to be prepared.   It is horrifying to me that after all this hard work, we could be shut down some day if we are not careful.

I put up these forums to discuss, and help clarify what content is safe and good, and which may cause us big problems in the future.

You are all my friends, and my family.   I do NOT want to be a meanie, and take away your toys.      I am willing to work VERY HARD to help you keep your stuff, and be safe and happy here.       We will work to find what is good and safe to use.    Research which copyright claims are VALID, and which are not.    AND...  if we do find items that you really like, but are not legal or safe to use.   We will take time to help find, or build from scratch, a suitable or BETTER replacement.       It is a lot of work, and is a pain.    BUT in the long run, we will be a stonger, PROUDER grid that can stand tall on our own, and no one can call us thieves!

So in the coming months.   I am hoping we can work together to make this a strong grid, be around for a long time, and a real asset to the OpenSim community.
Good, legal content / Ruth 2.0 Mesh Avatar!
« Last post by hy on December 28, 2017, 09:36:37 AM »
The Ruth 2.0 mesh avatar is available in Luv Plaza to try out and help the developers with this very excellent and worthy project.

It is lightweight, beautiful, created for use in OpenSim, and is 100% free and clear to use, share. luv. :)

Good, legal content / Flotsam Village / Port Auroroa
« Last post by hy on December 28, 2017, 09:24:43 AM »
It is with great joy, that I have learned that much of the various Pirate items you will find around our grid..   IRONICALLY are not pirated. :D    These items have been released under GPL and are safe to use, with a few minor exceptions.       This be good booty!   Arr!

Good, legal content / Epic Citadel
« Last post by hy on December 28, 2017, 09:18:38 AM »
I have contacted the creator, Cuteulala Artis in OSgrid, and recieved confirmation and a blessing.   This content is released under GPL and is absolutely safe and free to use and share.   

Good, legal content / LuvTree! Make free, nice looking trees for use in OpenSim!
« Last post by hy on December 28, 2017, 09:04:27 AM »
LuvTree is a version of the free / opensource "SnappyTree" that I am working on to make it friendlier for use with OpenSim.

You can make a nice looking mesh tree in a few minutes and upload it to HGluv or other mesh-upload enabled OpenSim world.   They are really easy to customize, and are completely free and clear with commons!      We can replace many of the trees that we have, from questionable sources.     Please use and share your nice work.    Keep OpenSim free and beautiful! :)

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